I spoke recently at the Institute of Medical Illustrators conference about drawing and painting with a Wacom tablet, knowing I have no work of any kind that would relate to a scientific audience (!?) I set about to create a quick illustration of the human heart to present at the workshop - I rarely get to just sit and draw something for the sole purpose of well.. drawing.
Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts
Sunday, 9 October 2011
Medical Illustration
I spoke recently at the Institute of Medical Illustrators conference about drawing and painting with a Wacom tablet, knowing I have no work of any kind that would relate to a scientific audience (!?) I set about to create a quick illustration of the human heart to present at the workshop - I rarely get to just sit and draw something for the sole purpose of well.. drawing.
Monday, 9 May 2011
Pre-production paintings for unreleased Oakenfold project
These are some 16 x 9 concept paintings for an unreleased Paul Oakenfold video project, painted in Photoshop CS5 with a Wacom graphics tablet. I use images like this to guide colour-keys and focus scenes I feel are important to capture in a production. The images in the desert are more colour keys than concept art but the first image I wanted to shoot and splice into the beginning of a show to increase the drama of the opening.


Wednesday, 21 April 2010
iPhone to CS5 Workflow
I have been experimenting with the iPhone as part of my creative workflow - I already use a variety of applications to get interesting and creative results out of my iPhone photographs such as Photoshop Mobile and Shakeit Lite - and I wanted to see what the possibilities are for creating a full design using the iPhone as a launchpad.
My first iPhone app in this workflow is Adobe Ideas - a simple vector drawing tool for making notes on photos and creating sketches and proofs of ideas in note form. I'm also a big fan of Shakeit Lite and other 'effects' apps for the iPhone - the camera on a 3GS is not actually all that bad and performs very well in daylight. I really like to use it as a visual journal - I'm not going to take a Canon 1Ds MkIII with me everywhere all the time its simply too bulky. I have started to take a few of these 'digital polaroid' images every day with the intention of making a project out of it at some point.
I enclose below a simple workflow diagram for working with the iPhone and Photoshop CS5:
My first iPhone app in this workflow is Adobe Ideas - a simple vector drawing tool for making notes on photos and creating sketches and proofs of ideas in note form. I'm also a big fan of Shakeit Lite and other 'effects' apps for the iPhone - the camera on a 3GS is not actually all that bad and performs very well in daylight. I really like to use it as a visual journal - I'm not going to take a Canon 1Ds MkIII with me everywhere all the time its simply too bulky. I have started to take a few of these 'digital polaroid' images every day with the intention of making a project out of it at some point.
I enclose below a simple workflow diagram for working with the iPhone and Photoshop CS5:
Monday, 19 April 2010
Russian Dolls
Following on from my last post on painting tools for Photoshop CS5, I have been designing some Russian dolls as templates to use for a real world creative project I'm working on. In the markets of Moscow you an buy 'blank' unpainted dolls to be painted with acrylic or poster paint - some come with the line work of the traditional doll but I wanted to start from a plain wood background and design my own doll - So far I have designed two layers to the doll using a mixture of Photoshop and the new Illustrator CS5 - illustrator has a nice feature for textured brushes that can be painted within a shape - this makes intricate design work with the unpredictable nature of brush control that much closer to working with pixel based paint in Photoshop.

Labels:
Contemporary,
Design,
Graphic,
illustration,
Russian,
Russian Doll,
Traditional
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